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“Multi-touch 3D Positioning with the Pantograph Technique”, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, vol. 13. ACM, Montreal, Quebec, Canada, 2019.
Butkiewicz-Pantograph-i3D-2019.pdf (688.01 KB)
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“A Novel Three Dimensional Analysis of Functional Architecture that Describe the Properties of Macroalgae as Refuge”, Marine Ecology Progress Series, vol. 608. pp. 93-103, 2019.
, “Reducing Seasickness in Onboard Marine VR Use through Visual Compensation of Vessel Motion”, IEEE Virtual Reality 2019, vol. Workshop on Immersive Sickness Prevention. IEEE, Osaka, Japan, 2019.
, “Exploring 4D Flow Data in an Immersive Virtual Environment”, American Geophysical Union, Fall Meeting 2017, vol. Abstract H51E-1323. AGU, New Orleans, LA, 2017.
Stevens-AGU2017-Poster.pdf (843.87 KB)
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“Hairy Slices: Evaluating the Perceptual Effectiveness of Cutting Plane Glyphs for 3D Vector Fields”, IEEE Transactions on Visualization and Computer Graphics, vol. 23(1). IEEE Computer Society, 2016.
, “Effectiveness of Structured Textures on Dynamically Changing Terrain-like Surfaces”, IEEE Visualization (VIS). IEEE, Chicago, IL, USA, 2015.
, “Streamlining the Evaluation of Potential Marine Debris Targets for Disaster Response”, IEEE Oceans. IEEE, Washington, DC, USA, 2015.
, “Visualizing 3D Flow Through Cutting Planes”, IEEE Visualization (VIS). IEEE, Chicago, IL, USA, 2015.
vis2015_poster.pdf (2.41 MB)
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